Hi there.
I'm trying to make a menu in an LCD, this menu has 2 buttons, the first one is a selection button and the other one is an "OK" button, what I want is to select a song, and after that when I press "OK", i'll get, on the buzzer, a melody played by the buzzer depending on which menu I selected of course.
What I need is a synchronization between the menu I'm actually choosing and the song to be played, what I mean by that is, in my menu, the first option, for example, Queen, must actually play me a Queen song and not any of the other melodies, what I thought might be a good idea is, to make a counter, which will count everytime I press the selection button, I have 4 different bands in my menu, so the counter will go 0 1 2 3 0 1 2 3 0 and therefore, when I'll press OK, the program will check the counter, lets suppose for instance its equal to 2 and will launch melody 2.
I know this may seem long and pretty basic, but I'm totally new to Arduino & programming so I'm trying to apply basic ideas.
Now, for the program, here is what I wrote :
#include <LiquidCrystal.h>
LiquidCrystal lcd(12, 11, 7, 6, 5, 4);
#define C0 16.35
#define Db0 17.32
#define D0 18.35
#define Eb0 19.45
#define E0 20.60
#define F0 21.83
#define Gb0 23.12
#define G0 24.50
#define Ab0 25.96
#define LA0 27.50
#define Bb0 29.14
#define B0 30.87
#define C1 32.70
#define Db1 34.65
#define D1 36.71
#define Eb1 38.89
#define E1 41.20
#define F1 43.65
#define Gb1 46.25
#define G1 49.00
#define Ab1 51.91
#define LA1 55.00
#define Bb1 58.27
#define B1 61.74
#define C2 65.41
#define Db2 69.30
#define D2 73.42
#define Eb2 77.78
#define E2 82.41
#define F2 87.31
#define Gb2 92.50
#define G2 98.00
#define Ab2 103.83
#define LA2 110.00
#define Bb2 116.54
#define B2 123.47
#define C3 130.81
#define Db3 138.59
#define D3 146.83
#define Eb3 155.56
#define E3 164.81
#define F3 174.61
#define Gb3 185.00
#define G3 196.00
#define Ab3 207.65
#define LA3 220.00
#define Bb3 233.08
#define B3 246.94
#define C4 261.63
#define Db4 277.18
#define D4 293.66
#define Eb4 311.13
#define E4 329.63
#define F4 349.23
#define Gb4 369.99
#define G4 392.00
#define Ab4 415.30
#define LA4 440.00
#define Bb4 466.16
#define B4 493.88
#define C5 523.25
#define Db5 554.37
#define D5 587.33
#define Eb5 622.25
#define E5 659.26
#define F5 698.46
#define Gb5 739.99
#define G5 783.99
#define Ab5 830.61
#define LA5 880.00
#define Bb5 932.33
#define B5 987.77
#define C6 1046.50
#define Db6 1108.73
#define D6 1174.66
#define Eb6 1244.51
#define E6 1318.51
#define F6 1396.91
#define Gb6 1479.98
#define G6 1567.98
#define Ab6 1661.22
#define LA6 1760.00
#define Bb6 1864.66
#define B6 1975.53
#define C7 2093.00
#define Db7 2217.46
#define D7 2349.32
#define Eb7 2489.02
#define E7 2637.02
#define F7 2793.83
#define Gb7 2959.96
#define G7 3135.96
#define Ab7 3322.44
#define LA7 3520.01
#define Bb7 3729.31
#define B7 3951.07
#define C8 4186.01
#define Db8 4434.92
#define D8 4698.64
#define Eb8 4978.03
// DURATION OF THE NOTES
#define BPM 120 // you can change this value changing all the others
#define H 2*Q //half 2/4
#define Q 60000/BPM //quarter 1/4
#define E Q/2 //eighth 1/8
#define S Q/4 // sixteenth 1/16
#define W 4*Q // whole 4/4
int RIGHT = 8; //This is the selecting button
int OK = 13; //You know what this one is for
bool OKLastState = HIGH; //Helps for the menu program
int count = 0; //Initialising my counter
const int menuSize = 4; //how many menus i want
String menuItems[menuSize];
int currentMenu = 0; //The first menu you get when powering up the arduino
bool RIGHTLastState = HIGH; //Helps for the menu program
int buzzer = 3; //My buzzer
void setup() {
// put your setup code here, to run once:
Serial.begin(9600);
// First menu name
menuItems[0]= "QUEEN" ;
// Second menu name
menuItems[1]= "PINK FLOYD" ;
// third menu name
menuItems[2]= "MUSE" ;
// fourth menu name
menuItems[3]= "LED ZEPPELIN" ;
lcd.begin(16, 2);
lcd.print(menuItems[currentMenu]); //Printing the first menu right when we plug in the arduino
Serial.println(count);
pinMode(OK, INPUT_PULLUP);
pinMode(RIGHT, INPUT_PULLUP);
pinMode(buzzer, OUTPUT);
}
void loop() {
if(digitalRead(RIGHT) != RIGHTLastState)
{
if (currentMenu>0)
{
currentMenu--;
count ++;
if
(count >= 4)
{
count = 0;
}
}
else
{ currentMenu = menuSize - 1 ;
}
lcd.clear() ;
lcd.print(menuItems[currentMenu]);
Serial.println(count);
}
else {
}
delay(150);
if (digitalRead(OK) != OKLastState)
{
if (count=0)
{
imperial();
Serial.println("ça marche");
}
else {
}
}
}
void imperial()
{
tone(3,LA3,Q);
delay(1+Q); //delay duration should always be 1 ms more than the note in order to separate them.
tone(3,LA3,Q);
delay(1+Q);
tone(3,LA3,Q);
delay(1+Q);
tone(3,F3,E+S);
delay(1+E+S);
tone(3,C4,S);
delay(1+S);
tone(3,LA3,Q);
delay(1+Q);
tone(3,F3,E+S);
delay(1+E+S);
tone(3,C4,S);
delay(1+S);
tone(3,LA3,H);
delay(1+H);
tone(3,E4,Q);
delay(1+Q);
tone(3,E4,Q);
delay(1+Q);
tone(3,E4,Q);
delay(1+Q);
tone(3,F4,E+S);
delay(1+E+S);
tone(3,C4,S);
delay(1+S);
tone(3,Ab3,Q);
delay(1+Q);
tone(3,F3,E+S);
delay(1+E+S);
tone(3,C4,S);
delay(1+S);
tone(3,LA3,H);
delay(1+H);
tone(3,LA4,Q);
delay(1+Q);
tone(3,LA3,E+S);
delay(1+E+S);
tone(3,LA3,S);
delay(1+S);
tone(3,LA4,Q);
delay(1+Q);
tone(3,Ab4,E+S);
delay(1+E+S);
tone(3,G4,S);
delay(1+S);
tone(3,Gb4,S);
delay(1+S);
tone(3,E4,S);
delay(1+S);
tone(3,F4,E);
delay(1+E);
delay(1+E);//PAUSE
tone(3,Bb3,E);
delay(1+E);
tone(3,Eb4,Q);
delay(1+Q);
tone(3,D4,E+S);
delay(1+E+S);
tone(3,Db4,S);
delay(1+S);
tone(3,C4,S);
delay(1+S);
tone(3,B3,S);
delay(1+S);
tone(3,C4,E);
delay(1+E);
delay(1+E);//PAUSE QUASI FINE RIGA
tone(3,F3,E);
delay(1+E);
tone(3,Ab3,Q);
delay(1+Q);
tone(3,F3,E+S);
delay(1+E+S);
tone(3,LA3,S);
delay(1+S);
tone(3,C4,Q);
delay(1+Q);
tone(3,LA3,E+S);
delay(1+E+S);
tone(3,C4,S);
delay(1+S);
tone(3,E4,H);
delay(1+H);
tone(3,LA4,Q);
delay(1+Q);
tone(3,LA3,E+S);
delay(1+E+S);
tone(3,LA3,S);
delay(1+S);
tone(3,LA4,Q);
delay(1+Q);
tone(3,Ab4,E+S);
delay(1+E+S);
tone(3,G4,S);
delay(1+S);
tone(3,Gb4,S);
delay(1+S);
tone(3,E4,S);
delay(1+S);
tone(3,F4,E);
delay(1+E);
delay(1+E);//PAUSE
tone(3,Bb3,E);
delay(1+E);
tone(3,Eb4,Q);
delay(1+Q);
tone(3,D4,E+S);
delay(1+E+S);
tone(3,Db4,S);
delay(1+S);
tone(3,C4,S);
delay(1+S);
tone(3,B3,S);
delay(1+S);
tone(3,C4,E);
delay(1+E);
delay(1+E);//PAUSE QUASI FINE RIGA
tone(3,F3,E);
delay(1+E);
tone(3,Ab3,Q);
delay(1+Q);
tone(3,F3,E+S);
delay(1+E+S);
tone(3,C4,S);
delay(1+S);
tone(3,LA3,Q);
delay(1+Q);
tone(3,F3,E+S);
delay(1+E+S);
tone(3,C4,S);
delay(1+S);
tone(3,LA3,H);
delay(1+H);
delay(2*H);
noTone(150);
}
The result is, the menu is working fine, but when for example on the monitor, the counter is equal to zero, when I press the OK button, the "imperial" song doesnt work. The led on the arduino stops blinking which normally means there is a change of voltage from high to low when pressing the OK button, but the buzzer doesnt play the song...